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Retroarch scanline overlays. slangp, or xga2.

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Retroarch scanline overlays. 2 weeks later Sep 1, 2024 · The majority of this guide will rely on a basic understanding of how RetroArch works — how to enter the RetroArch Quick Menu, and the interplay between configuration files, overrides, and so on. These scanlines are more dynamic than the existing overlays, with bright lines being visibly wider than dark lines. I dont like to mix and match overlays, I like to keep it all the same style which leaves very few options since i have a playlist for pretty much every single console and handheld made in NA that retroarch can emulate Either way, huge thanks. My overlays are pre-scaled so that they match perfectly with the Here's what my idea was. 1 Emulator: Lr-mame2003 Overlays: rp-video-manager Hey guys! I am using the amazing rp-video-manger to add arcade bezels and shaders to my games. continuous lines whose thickness is 1 px, and whose brightness can be configurated. I could not find a shader like that, and I could not use a png file in retroarch, like I do in Mame UI FX. 8. 0 is full black; 0. The scanlines are always solid, but the ratio of active scanline width to blank scanline width can be adjusted. We would like to show you a description here but the site won’t allow us. However, I tried unsuccessfully to install simple scanlines, i. Using the latest Project Eris. It's been happening with NES games and others. 9K subscribers Subscribe Collection of overlay files for use with libretro frontends, such as RetroArch. Without shaders, you're left with video filters and overlays. Most other scanline overlays are designed to be used with integer scaling switched on but the downside of this is you either have a black border or lose some of the image. This guide will walk you through all you need to know about setting up your screen settings for the optimal (or most authentic) experience. You can adjust the darkness within RGUI by adjusting “opacity. Sometimes a CRT scanline shader looks even better than a LCD/Grid shader, it gives a SNES-style look that's often even better than a GBA shader. slangp, svga. I love it! Any chance someone can't point me in the right direction to adjust the opacity of the scanlines within the shader? They make my games just a tad too dark for my taste. That's typically how you'd get the best CRT feel, as shaders do a great job adding scanlines, a convincing shadow mask effect, and even warped curvature. Contribute to fishcu/sgs-shader development by creating an account on GitHub. Used for 1:1 ratio on any emulator. Nov 4, 2016 · There are scanline overlays in retroarch, but you can also use crt shaders (. For more info on setting up the RGB30, I highly Ÿò æ­Ù ;tí­Ù ;tí­Ù PK vlãVÍ7Ñ ± : 2$ & RetroArch-Wii Scanline Overlays/Scan_2_256x224. Overlays should be possible to add when using RetroArch cores. Dec 23, 2016 · Full screen scanline overlay that cover the entire Vita screen. Is there anyone who is using a different type of scanline overlay that they could recommend? May 1, 2024 · Hello everyone, how are you, I'm Leto and I'm here to post for the first time and exclusively my BEZELS from various consoles that I customized in photoshop, a professional job was done, valuing each platform that had such an impact on my life. I think this might make for a good lightweight shader option that’s easy to use. png hÛŽå­Ù ¨ùëtí­Ù Rï=tí­Ù PK ´rãVâ¡ù³ZŠ2$ ' RetroArch-Wii Scanline Overlays/Scan_2_640x480. I got the CRT shaders and Overlay to work, but I couldn’t find any way to squeeze the game screen in the content area of my overlay. This guide will provide step-by-step instructions for making scanlines either as thick as possible or as thin as possible for the display being used. png overlay0_full_screen = true overlay0_descs = 0 It works and it looks beautiful. I think they look best at 100% black, but you can configure it to your preference :). Apr 6, 2015 · Put the scanline overlay, attached below, in the same folder. I made a new one that looks right but I can’t figure out how to attach it. So for MasterSystem you need this file: –> TV_16-9 overlays for retroarch / retropie / recalbox Contribute to nono6493/overlays development by creating an account on GitHub. Is there someone who can make the darker portions of the scanlines look like the normal areas? This one is the overlay Aug 19, 2018 · Hello everyone I use Retroarch with CRT Switch on a Sony KV29-CS60B. This pack only includes Mega Drive bezels at the moment but will upload others here once done. Mar 2, 2014 · I've uploaded some scanline overlays here: https://www. glsl). 😃 The scanlines in these overlays fade into the visible lines instead of just being completely solid. CRT-Geom CRT Mega Bezel Reflection Shader for Retroarch . - Re-mapping of every input and hotkey. What is generally the best crt/scanline (I think they're the same thing??) to use for PS1 games in retroarch?? And how would I install them if there's better than can be used than what's already on the system? Searching this reddit I saw crt-potato-warm. Broadly speaking overlays serve three purposes: To simulate scan lines to improve how games originally developed for CRT monitors are displayed on low-powered devices. true/r/RetroArch is a subreddit dedicated to RetroArch and the libretro API framework. UPDATED guide - • UPDATED - Most Realistic RetroArch CRT Sha More RetroArch Shaders - • NEW RetroArch Shader Presets Jul 8, 2022 · The Mega Bezel is unique in that it bends the common definitions of shaders and overlays in an out-of-the-box experience: custom calculations take care of games native resolution and scaling, dynamically draw bezels around the gameplay area filled with curvature simulation and reflections, incorporating a unique pipeline of CRT simulation My favorite is the Wii scanline grid… I forget the exact name but it makes games look pretty neat. CRT Shaders These shaders attempt to reproduce aspects and characteristics of cathode ray tube (CRT) displays with modern hardware. Problem is, none of them seem to do anything at all. slangp’. Sep 11, 2019 · Especially with toddlers running around. This TV is a 100HZ, so I have a scanlines problem with vertical resolutions (224 for example) So I created several “scanline” files that I send with retroarch overlays to do tests. zip in your roms folder. With my configs it works out of the box for all except Mastersystem, because with it I use 5x Y-scalefactor. 9-1. You will need: – an Overlays folder somewhere on your Pi. com/sh/nyo4j159zo7n8ic/AvGfc7x-sr But the devs are uploading them to the Git repo too. These will all produce perfect 1:1 scanlines when opacity is set to 100%. You can add scanlines, change the shape of the screen to simulate a CRT TV with halation, or just use pixel blending to smooth out I’ve been experimenting with overlays again, and thought these might be useful. Jan 13, 2021 · I was inspired by this to create some scanline overlays. i can't really demonstrate/remember how you load overlays but maybe that's enough to get you going :) About Overlay for running GPU shaders on top of Windows desktop windows shaders retro directx overlay shader slang retrogaming retroarch libretro crt crt-monitor Readme GPL-3. The first is for 4x vertical scale and the next two are for 5x vertical scale. Thanks the overlay scanline grid work and looks great, you just have to go to the overlay menu and select the wii folder and select the overlay. The original overlays were created by 1PlayerInsertCoin for the Miyoo Mini Plus and then adapted to other devices by Mugwomp93. Post setup guides, questions and news here! Oct 10, 2017 · Is it not possible to reproduce exactly the Clover CRT filter in Retroarch, by adjusting the aspect ratio, screen centering, filtering, and scanline appearance to match? Though it depends on the game and the release date, and on which GBA revision hardware it was made for. Contribute to Jeltr0n/Retro-Overlays development by creating an account on GitHub. - libretro/common-overlays Jun 1, 2023 · Overlays for use with retro handhelds. I've been having a hard time picking an ideal look and was curious what you all have settled on. Hi everyone. Apr 15, 2017 · Hi all! Can someone explain to a noob in the most simplest of terms how to add shaders and scanlines to games in retroarch? I have looked and looked and I know how to apply them, but cant get them to show up. Is there a way to attach images without them being resized? VerifyingVerifying your browser Play all your retro games on the Steam Deck We take care of everything, RetroArch Configuration, Bezels, Gamepad Configuration for Gamecube, Wii, etc. Aug 21, 2016 · Pi Model: 2 RetroPie Version Used: 3. However I also found this scanline overlay with this config overlays = 1 overlay0_overlay = trellis. All of the scanline config settings I have found are for 1080p and aren't working on my TV. Most include some sort of scanline effect and often a phosphor mask effect, and they typically do some amount of blurring/blending. e. It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. cfg, go back to the Main Menu and go to "Settings", go to "Video" and in "Image Interpolation" change to Bilinear, go back to the "Quick Menu" and in "Overraids" pick "Save Content Sep 28, 2015 · I love getting the bezel artwork just right on my arcade games, and with the RetroArch versions of MAME and FBA it’s very customisable. Hello, I love RetroArch, and use it a lot. For high-powered devices you probably want to use a shader. However you will find an example monochrome preset in the demo folder labeled ‘TheMatrix. A collection of Overlays for use in muOS on the Anbernic RG35XX series handhelds. For Hercules you’ll need one of the many monochrome presets which I haven’t finished yet. a. If someone could help me, I would be grateful. Aug 20, 2023 · Some games I run on steam deck, I have to run at sub 1280x800 due to how much they push the hardware, but I'm interested in the idea of adding customizable scanline filters and CRT monitor overlays Apr 25, 2019 · The 1920x1080 overlay included with Retroarch in /effects/scanlines does not work right. You can Just drop the config and overlays folders provided into the root of your USB storage then point retroarch to the those directories within the retroarch settings menu. [/quote]i’ve never said that it doesn’t – obviously it does. Line-doubling can also be simulated by setting ON_PIXELS to 2 and OFF_PIXELS to 0. Contribute to HyperspaceMadness/Mega_Bezel development by creating an account on GitHub. Jun 1, 2023 · Overlays for use with retro handhelds. Thanks! I still have mine and was wondering, is retroarch usable, does it perform well? One thing I felt the psp was always lacking was a nice scanline filter and retroarch can achieve this through overlays. - Mednafen PSX. 7 would by 70%, for example. Since I wasn’t happy with the Mame RGB effects that I could find (with the exception of mame-cools-4x) I also made an aperture grill overlay for 5x scale at 1080p. If you are wondering “What is this thing?” here’s a nice little overview up sharing our ideas around the Mega Bezel project and some of its features: RetroArch – Introducing the Mega Bezel Reflection Shader – Libretro May 6, 2023 · Hi Guys. I recommend either vga. I created a picture of 224x224 a line of 2 in black => scanlines visible but far too thick I created an image of 448x448 a line of 2 in black Mar 5, 2017 · OK, I just tried the clone/download button, as zip file, it downloaded a bunch of GCE Vectrex overlays, can this become available through Retroarch? How can I contribute with some overlays I created? RetroArch is a frontend for emulators, game engines and media players. Find the latest news on upcoming devices, learn how to tweak custom firmware, show off your handheld collection, and get device and game recommendations! May 9, 2015 · The current scanline overlays are not optimal for use with the raspberry pi. The filter called “Scanlines”, I forget the author and derivation, but it was the stock “Scanline” filter in old versions of OpenEmu on Mac. Forced integer scaling with a downsampling shader applied prior to the CRT shader should allow for similar results with ReShade, but to the best of my knowledge no such shader exists :/ (It also wouldn't be as turnkey as Retroarch Hi, I noticed all you're overlays are at 1920x1080 this is 4x for the vita resolution so they should be resized to 920x540 this will help performance. Just wondering what filters people like the look of for GBA games on vita. glsp recommended though wasn't so clear to me if that included PS1 games or the more retro ones (I just use Aug 9, 2016 · When I hooked my raspberry pi to my CRT I couldn't help but notice there weren't any scanlines. If you need a refresher, I recommend my RetroArch Starter Guide. However, you can indeed use overlays for simple scanline-y effects if you go to settings > onscreen display > onscreen overlay. That being said - using the built-in Scanlines means I can not use Bezel Overlays. dropbox. The only one which appears to draw the scanlines correctly is the “scanline. A Shader Recreating The Dot Matrix On-Screen Overlay Display overlay= ON Overlay Preset= GBA/GBAOffset/GBA_ (Choose if you want grid or scanline)_ (The number represents how opaque the effect will be) Overlay Opacity= 1. i just feel that for me (and I would guess others), the artifacts with a properly linear scaled 1080p scanline overlay, and a native 1080p retroarch output, are not severe, or worth letterboxing Nov 20, 2017 · I'm actually using a custom TV overlay in Retroarch but haven't been able to figure a way of easily taking screenshots with the overlay visible, any ideas? I also dabbled with a way to achieve something similar with DOSBox, but since that core is kinda clumsy for me in Retroarch, I tried to figure a way of showing custom overlays on desktop Apr 13, 2019 · Hi everyone! I’m new to RetroArch and recently learned about Overlays. Filters, as far as I know, are completely broken and freeze retroarch. Any videos tutorials out there? Thanks Simple scanline filter, with light bloom, is best. Save the override on the content folder or per game basis. It's been around for years, but it just hit version 1. I also have overlays turned off (in fact, I even deleted the folder with them I seem to be having an issue with the overlays for retroarch. cg or . Which CRT filter can I apply on top of the Sabr or XBR shader filters that will give a very fine scan line filter that does not My 1:1 aspect ratio 720p portable system bezels for Retroarch. Retro gaming on Single Board Computers (SBCs) and handheld emulators. I fiddled a lot with RetroArch options in order to find the most optimized CRT experience for my Mad Catz MOJO, since those CRT pre-configured overlays available Pretty much what the title says. 00 NGP Settings Video Scaling Integer Scale= ON Keep Aspect Ratio= ON Video Filter= GB-GBC\filters for overlays\GBC_DarkGridReshade (this is not a typo, same as GBC) Pixelnostalgia90 Updated overlays with psc scanlines Sort by: Add a Comment PepinleBref69 So, I've been unable to figure out how to turn off scanlines for emulators on RetroArch. Very strange to work with at first, but it works with everything and there's no need /r/RetroArch is a subreddit dedicated to RetroArch and the libretro API framework. Yet I have a main issue. . The ones in the “effects” directory do not look right. png overlay0_full_screen = true overlay0_descs = 0 The first overlay looks good with opacity at 0. We'll go over RetroArch filters, shaders, and overlays Feb 8, 2018 · Retroarch 1920x1080 Game Overlays 4 Pack 1. emudeck. Post setup guides, questions and news here! Jan 11, 2023 · In the context of RetroArch, shaders can be applied to provide various visual effects to games and other content such as enhancing the colors, adding scanlines, or simulating a CRT display. Works, slow as hell but works. The primary aim of these overlays is to offer very little distraction so you can focus on the gameplay, while still giving a touch of the original aesthetic. I have three options for an overlay: default, default_scanlines, and scanlines. slangp, or xga2. Currently the lines in you overlay image go like (light colors -> dark colors -> scanline) Instead modifying it so that it goes (dark colors -> light colors -> dark colors -> scanline) miiight lead to a better effect, even though the number of scanlines will reduce. the Wii was 640x480 (or at least, that overlay is) so that should work well. 0 overlay retroarch bezel (0 reviews) By ScissorShiv Find their other files Share RetroArch Overlay Borders RetroArch has long had support for fun borders/backgrounds that can fill the unused black space on HDTVs using a specially crafted shader co May 1, 2023 · Other shaders do their decay in RGB space, so these effects wouldn’t be possible. Do you play games via RetroArch? If so, you should most definitely be using shaders, overlays and adding boxart to make your setup look amazing! In this Retr May 24, 2015 · Here you can download the scanline overlay images without the TV borders: –> Scanlines_4x_Y-Scale. trueBecause the GPU isn't available on GarlicOS, shaders aren't enabled in RetroArch. There is always a "X" type of scanline, like hatch work almost. I can't figure out what to do. Even turning off overlays doesn't do much. However, this causes the screen to become very dark when run at resolutions higher than 640×480. The shaders generally look more authentic, but are also more resource intensive, so depending on your hardware overlays might be the better option. These will differ from console to console, as many video filters are built for a specific Jul 11, 2015 · It takes the average of four adjacent texels and determines the color based on that. Info about best GBA shader here. Like someone said, CRT Shaders also make GBA games look good. slangp for VGA games. Scanline and interlacing simulation: Flexible scanlines can be added. 0 The second overlay Jan 25, 2022 · Pack of overlays that are used with CyberLab DTP presets split among sizes of 1080p, 1440p and 4k The images are custom made and tested with their respected core Necessary To Install Properly install Mega Bezel and CyberLab respectfully Place Hgoda90-CyberLab-Overlays folder inside Mega_Bezel_Packs Custom Preset Params files can be edited to Jan 19, 2018 · Is it possible include a scanline effect using overlay, in the same way of Retroarch? In retroarch is used a cfg file telling how the overlay will work. the problem with scanline overlays is that they presume a specific resolution, when a lot of games have different resolutions, or even switch resolution mid-game. Apr 21, 2019 · Just an idea I came up with after playing around with scanline overlays. cfg Feb 12, 2018 · Many of the shaders are heavy but there are some very lightweight ones, like zfast-crt and crt-pi, as well as crt-potato*, scanline-abs-sin, etc. cfg file. Parameter settings: Retroarch vertical resolution- choose 896, 960 or 1120 to match the resolution being used (or auto-detect? “If May 9, 2017 · 12 May 2017, 10:39 @segaages , as @dankcushions said above 480p scanlines overlay: i believe packaged with retroarch is a Wii scanlines overlay that can be activated. If you have any good quality picture of a TV, please provide it, maybe we can build a modest, but nice archive of TV’s for Retroarch Mar 11, 2016 · Hello, I wanted to use scanlines but also wanted to display games using the full height of my TV so have created some retroarch overlays to achieve this. That particular overlay is designed for integer scaling, so the viewport isn’t 4:3, IIRC, but you should still be able to use it decently if you just increase the overlay scale to where it lines up with the sides of the game image. The shader feedback and announcement page is at: HSM Mega Bezel Reflection Shader! - Feedback and Updates Links to the works of esteemed members of this community: Akuma22 - Mega Bezel Arcade Mame and Systems Presets Orionsangel - Realistic Feb 21, 2025 · Here's a clever open source CRT shader solution, a window you can move around on the desktop or apply to applications running with borderless fullscreen. These shaders range from simple scanline filters to complex multi-pass effects that simulate every aspect of CRT display technology with remarkable accuracy. By default, RetroArch should scale up the image to fill the Start the game, go to the retroarch menu (select+menu), in the "Quick Menu" go to "On-Screen Overlay" and in the "Overlay Preset" choose the Perfect_CRT-240p. cfg” in the “wii” directory. 0. I’m just ocd. They look great! How to use CRT TV Shaders & Filters in RetroArch Retro Crisis 24. And often you’ll want some control over gamma/brightness so you can brighten it if needed. Scanline shader for RetroArch. , "curvature"). Mainly because I wanted Scanline, and the hardware I’m using can’t handle shaders - so I’m using Overlay Scanlines instead. Some also include interlacing effects and/or faux barrel distortion (a. Mar 1, 2017 · The idea behind my overlays is to simulate some of our old TV’s while filling the whole 16:9 space, but keeping it simple and clean. I wanted to see what everybody was rocking for their 16-bit generation games using Retroarch on the Odin. This should be able to do very bold and dynamic scanlines or very light scanlines, depending on preference. Thanks to @HyperspaceMadness Some credit goes to Reignstumble for his amazing artwork Credit … 20 votes, 12 comments. [EmuDeck] (https://www. Best looking scanlines for Retroarch? Hello, I have been using the default scanlines overlay with opacity set to 70 and like it better than just flat pixels. In my core options, I have the Blargg NTSC Filter set to OFF. For example, the scanline's overlay to wii h This also works on other 640x480 resolution devices. Nov 11, 2018 · If you can’t find the overlay, check that the overlay path is set correctly: Settings > Directory > Overlay > /usr/share/retroarch-overlays Then choose the overlay from the quick menu, the subfolder is rpi/ Yeah, it's mostly because Retroarch shaders have access to the pre-scaling native resolution framebuffer, whereas ReShade only gives access to the scaled image. Of course, most people will prefer something in the middle, but understanding how to get min/max thickness will make it easier for the user to obtain May 9, 2019 · I just found an overlay that makes the screen look like how I remembered it when playing them off my parents Zenith CRT TV from way back in the 1990s and 2000s. Top Shaders for RetroArch RetroArch offers the most comprehensive collection of CRT shaders available in any emulation platform. I can switch to the other filters, but OFF still gives me, I think, the RGB effect. Just for fun. Is this a native PSX thing? Any help would be appreciated. In this easy Retroarch tutorial, we'll be talking about Shaders. png This scanlineimage works for all systems if the custom_viewport_height is a 4x Y-scalefactor of the original resolution. Sep 1, 2024 · The majority of this guide will rely on a basic understanding of how RetroArch works — how to enter the RetroArch Quick Menu, and the interplay between configuration files, overrides, and so on. There should be a subdirectory called ‘effects’ IIRC that has some faux phosphor and scanline overlays you can try. Variations with "glow" or "halation VerifyingVerifying your browser If you have core-specific configs enabled, you can setup the overlay to work with just those cores. This will contain an image for each game with that game’s bezel artwork As many of you know. All Overlays have a pixel grid variant. Can someone help me get a scanline overlay working with 640x480 resolution? Apr 4, 2018 · Overlays Collection By SusGoART (1920x1080) I hope you like them! (Suggestions are accepted) Thank you and enjoy it! (April 4, 2018) SusGoART Dec 19, 2019 · Mega Bezel CRT Simulator This thread is about the Mega Bezel Reflection Shader for Retroarch! Here you can tell me what’s working for you and what could be better. overlays = 1 overlay0_overlay = scanlines-fade-1920x1080 Nov 30, 2018 · Yeah, that’s the problem I encountered when I tried to apply the overlay with ReShade alone in other software (like classic Windows games or PCSX2 emulator). Perfect for retro fans who want to recreate either the glow and scanlines of their old CRT TVs or perhaps the pixellated dot matrix LCD screen look of the Game Boy. For an example, let’s say we’re making artwork for the Simpsons arcade game, which is simpsons. Originally created for the Powkiddy RGB30. In Retroarch, go to settings -> overlay settings -> and select the . It's hard to find good scanline Shader for the odin 2's 1080p screen without using integer scale (which shrinks everything). So, we need some scanline overlays that will do { RETROARCH } - Quick guide on RA shaders / scanlines (make it look like an old-style CRT monitor)! RichTea 150 subscribers Subscribed This is for MAME and is not compatible with RetroArch. Currently a WIP with more systems added later. Right where the scanlines give off a darker tone is what makes this look a tad distracting. ” 1. Has anyone fiddled with this? Just curious, I think some authentic looking pixel perfect emulator gameplay could make the psp relevant again. Open game and then go to the Quick Menu for Retroarch (Select + X buttons) > On-Screen Overlay > Overlay Preset > Choose cfg file. com) On lower end devices (WiiU and SNES Classic) I use the options mentioned in conjunction with CRT Pi or BSNES Gamma Ramp with bilinear filtering and 720p NESGUY scanline overlays set to 70%. There are 40 BEZELS for RETROARCH with main consoles My overlays are pre-scaled so that they match perfectly with the scaled game image. The higher resolutions have a stronger scanline effect. Hello guys! This is a step-by-step guide on how to configure an easy, lightweight, realistic and GPU-friendly CRT combination of shader/overlay for any Android console, Raspberry Pi or other devices capable of running RetroArch. I was wondering how to save separate overlays for OG Game Boy and Game Boy Color and you solved that for me! Really liking the overlays, definitely gives tge RG a much more authentic feel! May 29, 2017 · These custom console themed overlays for Retroarch were assembled and designed to look they way they do by me, Orionsangel. I finally found a good combination to get decent looking scanlines on the odin 2 without compromising screen size. That one was the simplest and the best. You could always combine the scanline overlays with these overlays in photoshop or gimp. Vulkan video driver Cathode ray shader Use the shader parameters in the picture Enjoy! May 7, 2020 · This thread is to provide a place for announcements and feedback about the graphics I am creating for HyperspaceMadness’ Mega Bezel Reflection Shader. I have this Arcade overlay with this config overlays = 1 overlay0_overlay = umk3. Hey guys I have seen some CRT filters that look amazing but when I try them on my Nvidia Shield running at 4K in Retroarch they don’t look right, they don’t work and crash Retroarch or the colors look just wrong or they are so dark or the scan lines look so big. 0 license Activity Sep 9, 2021 · I tried to make a scanline pattern overlay in Photoshop, but the result is very bad, what is the correct way ? May 5, 2023 · Scanline Classic has presets for VGA and higher resolutions. I really want to try this out. That means fast foward enable, thus making Mednafen Virtual Boy and Virtua Racing playable. Since many of the scanline overlays that come with retroarch don’t work right, I made some that do. I've Apr 26, 2020 · Scanlines: A Guide Note: here “scanline” is used to refer to the black gaps between lines. k. n6m3h3 qwylhc nfqrz uxr8cj1 fgqurna vlv3 qt3jwfja c8 3wo 5ba