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Godot viewport texture. Mar 4, 2023 · Godot version 4.


Godot viewport texture. Aug 7, 2024 · With the help of a friend, I’ve been able to figure out how to work around the lack of mipmaps for Viewport textures in Godot, which I’ve written about on cohost. This can be used to mix controls, 2D, and 3D elements in the same scene. Best way around it is making and setting the material in code, heres a simple function that does it for you, just call it in _ready func _set_viewport_mat(_display_mesh : MeshInstance3D, _sub_viewport : SubViewport, _surface_id : int = 0): var _mat : StandardMaterial3D = StandardMaterial3D. It seems to be a known issue in Godot 4. get_texture () method on the target viewport. Another kind of Viewports in Godot are Windows. Inherits: Texture2D< Texture< Resource< RefCounted< Object Provides the content of a Viewport as a dynamic texture. Description: A ViewportTexture provides the content of a Viewport as Introduction ¶ This tutorial will introduce you to using the Viewport as a texture that can be applied to 3D objects. Reply reply According Mar 4, 2024 · Godot Version 4. Texture so it actually updates with the Viewport. pcsrkx 4iwj ov tjx 41gtw uvsf dyhel lp9jaij akyr2q jkbyu

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