Merits and flaws wta The only exception are the specific Mage: the Ascension merits and flaws at the bottom. The major one is some possess Gnosis, which is generally regarded as a blessing from Gaia for those Kinfolk who have it. They seethe with ancient hatreds and poorly healed Jul 19, 2014 · Merits and Flaws I would consider; Garou Campanion (3, Merit) from the Gurahl book, most likely a Shadow Lord ally from the Children of Bat Camp. You may add them when you build your werewolf to gain their listed point value in Freebie Points. There's no surprise that the tribe is composed of some of the best strategists and warlords among Garou. It’s usually not important to know the specific Drive Skill for a spirit, but if they were exceptionally skilled in it they may have a value for Driving (Evasive Maneuvers). Even then for anything else they would need a convincing reason to have said Merit/Flaw. Elder is the prestigious 5th Rank in the Garou Nation hierarchy. Allot the usual points in Attributes (6/4/3 in Physical, Social and Mental Traits), but distribute the largest portion among the Physical Attributes (Strength, Dexterity In addition, I removed Merits and Flaws from Dark Ages Vampire that the Dark Ages Werewolf book did not specifically prohibit, but seemed not useful for Garou (such as Can’t Cross Running Water) and took a closer look at the other Merits and Flaws. Please refer to the WtA 2nd Edition PG for further system notes and descriptions of the following Jul 16, 2024 · Advantages and Flaws Merits and Flaws Main Article: Merits and Flaws Advantages are broken down into different types which are Merits, Backgrounds, and Loresheets. Ratkin is a supplement for Werewolf: The Apocalypse concerning the titular Ratkin, the were-rats of the World of Darkness. Merits and Flaws can be selected only during character creation and are purchased using freebie points (although existing Merits and Flaws can be removed or new ones added by the Storyteller during the course of the chronicle). This is a generic list: no merit or flaw specific only to one character type is listed, although some originally intended for one type of character have been expanded for more general use. 55) Echoes, Level One (pg. However, any acts you commit during frenzy have consequences, just as they would otherwise. If you have extra limbs or body barbs, they are retractable and hidden under a sheath of skin. A Oct 8, 2025 · Patron Spirit Spider, a Patron Spirit of Glass Walkers, builds its webs to be effective and durable, similarly to Glass Walkers' constructions. Original Kinfolk Gifts Eve's Touch, Level One (pg. You have the ability to frenzy at will and, thus, are able to ignore your wound penalties. world of darkness list of merits and flaws, 20th anniversary Oct 8, 2025 · Chapter Five: Speaking with the Enemy This chapter covers many of the various enemies present within Werewolf: The Apocalypse and gives more information and ideas for Storytellers to use them within stories. The Players Guide also adapts Oct 25, 2018 · The merits and flaws in LotC and LotB are sometimes undoubtedly clan specific, for example the Giovanni merit Sanguine Incongruity (Giovanni painful bite doesn't apply to your character, but you look like a corpse, giving +1 difficulty to all rolls including Social attributes). Some Merits are Restricted. 55) Dona Nobis Pacem, Level One (pg. This greatly expands what the Kinfolk can do, giving them access to more Gifts and allowing them use of normal Fetishes. Merits and Flaws are an optional type of trait used to flesh out characters in the Storyteller System (the system used by the Classic World of Darkness, among other game lines). Merits are special abilities or advantages that are rare or unique in the general Kindred population, while Flaws are liabilities or disadvantages that pose challenges to a character’s nightly Jun 18, 2024 · Werewolf: The Apocalypse is a roleplaying game set in the World of Darkness, a property of Paradox Interactive. 12 votes, 17 comments. IF you want to remove a flaw, e For the system in Fifth Edition, see Advantages and Flaws (Fifth Edition). To represent these characteristics, you can use Merits and Flaws — special Traits that show beneficial qualities or unusual problems. You have merits that: Eliminate the physical damage (not Banality intake) of… Does anyone know what page Merits and Flaws start on in the V20 book? Lucky and Unlucky (both dark ages versions). Most characters have a predator type, which gives a variable number of advantages and flaws. Each Merit has its own point cost, while each Flaw has a point value which adds to the amount of freebie points a player can spend during the creation process. Sep 14, 2025 · Some Merits and Flaws below are listed under their associated cult, however, these can be adapted to fit as the Storyteller and players see fit within their chronicle. Merits that cover Caern, an important core to werewolf society and practices. Flaws are similar to Merits, only they disadvantage your character. Unlike gaining merits, removing flaws does not necessarily simply take a set of downtimes. If you take the "Mute" flaw, don't expect to suddenly wind up with instant Telepathic abilities. Spend Freebie Points Include merits and flaws if desired. The Players Guide to Garou adapts and expands on material from earlier editions of the Werewolf Players Guide, Werewolf Players Guide Second Edition It makes an appropriate addition to Merits like Avatar Companion, Inner Knight, Past Life, Spirit Mentor and Twin Souls, as well as Flaws like Dark Fate, Psychic Vampire, and Throwback. This document gives information on the location and description of all Social Merits and Flaws in Werewolf: the Apocalypse Disclaimer: This document was added to this site, for #MoonlightShifters on mIRC for downloading purposes. doc), PDF File (. You take them only if you want them (and your ST approves). This Merit works against all natural intoxicants, even if processed (such as cocaine), though not against poisons or entirely man-made chemical drugs (such as meth). . Character backgrounds/preludes are strongly encouraged and are required when using merits and flaws; Kinfolk may use the merits/flaws in the Kinfolk book or the applicable ones from the WtA 2nd Edition Players Guide (see below). Other Garou often see subservience to the Spider as a pledge to Weaver instead of Gaia, remaining skeptical of this connection, giving Glass Walkers harder time to bond and earn the trust of their werewolf companions. Consult with your Storyteller on what Merits and Flaws he prefers in the chronicle. merit) One of your senses is exceptionally sharp, be it sight, hearing, smell, touch or taste. Only the head Garou of some of the Thirteen Tribes and those most rare and exceptional Garou who achieve such Renown as to become living legends and whose awesome deeds will be told for time immemorial can ever attain the sixth Rank, outranking an Elder. [1] Brutes Many fomori are best Sep 27, 2025 · Merits approved in the Database on City of Hope. It provides profiles for characters of different breeds including their physical and social attributes as well as Storyteller PC Quick Reference Sheet (Version 2, with Merits and Flaws Section) Storyteller PC Quick Reference Sheet (Version 3, 5 Dot Version with Merits and Flaws Section) Werewolf Merits Alcohol Tolerance (1pt. A Merits and Flaws can be selected only during character creation and are purchased using freebie points (although existing Merits and Flaws can be removed or new ones added by the Storyteller during the course of the chronicle). Properly used, Merits and Flaws help players create and individualize their characters. These Merits allow a character to get a headstart. pdf), Text File (. In addition to these Merits and Flaws, the Werewolf Players Guide and Project Twilight list others (as do the Players Guides for Vampire, Mage, Warith and Changeling) that may be appropriate for your character (particularly if she is a supernatural kinfolk). [1] See full list on whitewolf. The difficulties for all tasks involving the use of this particular Merits and Flaws are special traits that can be taken ONLY at character creation. What merits and flaws have you seen combined for interesting (or hilarious) effect? For example, I had mentioned an old character of mine that had both Over Confident and Self Confident. Scroll down further to find the chart and find its full details, sources, costs, etc. If you take the "Hunted" flaw, be prepared to get hunted. You seem to be one Oct 4, 2025 · Merits and Flaws Caern Merits that cover Caern, an important core to werewolf society and practices. Strong Claws (4, Merit) from Corax Book, bats hang upside when they sleep, and Vertigo (5, Flaw) also from the Corax book, you weren't born a bat so flying may suck for you. If you don’t see any that suit your character, you can create your character and play without adding any to your sheet. Oct 8, 2025 · The Shadow Lords' creed constitutes of dominance and submission. [14] Garou begin with 7 dots worth of Advantages with 2 Flaws. This causes others to look down on you for resembling the animals they hunt. This does not mean that the human is now aware of the supernatural, instead most are still unwitting victims uncertain why their body has changed. Flaws are disadvantages that pose challenges to a character’s nightly existence and provide a player a few extra experience points (XP) to spend elsewhere on her sheet. Prey Markings: Your coat takes on the colors and markings of a prey animal (white tailed dear, racoon, etc). Merits and flaws are used to flesh out a character and Oct 18, 2023 · In W20, the details of obtaining Merits and Flaws during character creation are covered on the first page of the Appendix, page 471. They are nodes of spiritual energy and finding, maintaining and defending one can take a lot effort. In all tests VtM: Every Merit/Flaw White Wolf has ever published. It's everything from the advantages and disadvantages of playing a strange mage like an Ahl-i-Batin, to how to convert the Merits and Flaws from your tabletop supplement. The best way to become familiar is to read the main rulebook, Players Guide to Garou, and/or Kinfolk: Unsung Heroes, then apply for either a Cliath or kinfolk as you prefer. A Aug 25, 2025 · Antagonist basics The simplest foe will usually only need a description and a difficulty level. These do not count toward your 7/2 totals. The Players Guide introduces the other changing breeds besides the Garou, the camps of the tribes of Garou, and expanded information on the society of the Garou. [1] Jul 6, 2024 · Greetings, Some questions about Rage Across The Heavens and W20: The book is compatible with W20 right? On page 126, there is a preface to the Zodical merits and flaws, stating that players "may purchase a maximum of seven points worth of Merits or take up to seven points of Flaws" is this because Merits and Flaws Jan 29, 2024 · Werewolf: The Apocalypse is a tabletop role-playing game (TTRPG), set in a dark reflection of the modern world where players assume the roles of Werewolves, often referred to as "Garou", exploring an environmental apocalypse where a wide range of injustices occur throughout the world and provoke urgent if not violent responses. Merits and Flaws are optional Traits that a Storyteller may choose to include, or prohibit, in her chronicle. This community wiki's goal is to be a repository of Werewolf: The Apocalypse 5th Edition related knowledge, useful for both new and experienced fans. Though there are some Metis whose coats can also Players Guide to Garou is the players' guide for WTA: Werewolf: The Apocalypse Revised Edition . You may add them to your character at their listed point value by spending Freebie Points when you build your werewolf. You may get extra freebies from up to 7 points of flaws, or the sum of your two largest flaws, whichever is greater. Is there a master list of the 20th Anniversary Merits and Flaws, mostly for Werewolf 20 but any still viable ones will do? I’ve found several lists but the are either to extensive, covering every line and edition, or to vague, only listing the merit/flaw and maybe a book reference. So Changeling merits and flaws are kind of whack. You must take 2 points of flaws. A Mar 22, 2016 · Has anyone ever created their own of any of these three? I just wanted to share some deformities I came up with and wouldn't shut-up until I shared them. Psychological The psychological merits and flaws deal directly with the psychological makeup of your character, and may describe ideals, motivations, or pathologies. [1 But, Kinfolk have a few merits and flaws available to them that help set them aside. Merits are optional, unique advantages a character may possess. Their pragmatic (if not ruthless) approach to Jul 5, 2018 · W20 Changing Breeds allows me to explore several types of playable possibilities from the Ajaba to the Rokea, and includes legends, history, culture, Traits, new Merits and Flaws, and so much more. This document contains character sheets for various Werewolf: The Apocalypse characters, listing their attributes, abilities, merits, flaws, combat information, and expanded backgrounds. If you select Flaws, that is the number of Freebie points you gain. These two little gems can help salvage games quite easily without it feeling like ST Fiat in the slightest. Acute Sense (1pt Merit): You have a particularly sharp sense (specify which one). The opposite end of Advantages are Flaws, which are ongoing problems for the characters. Merits and Flaws Although Abilities, Attributes and Backgrounds give a good measure of differentiation between individuals, some characters have special characteristics that aren't quantified by such Traits. Merits cost a fixed number of freebie points, while flaws likewise grant freebie points. Appendix: Systems Contains new Merits and Flaws, Native Gifts, and Loresheets Merits and Flaws can be selected only during character creation and are purchased using freebie points (although existing Merits and Flaws can be removed or new ones added by the Storyteller during the course of the chronicle). Lucky lets the player flex a re-roll when they think it is important and gives them another option of trying to Nuwisha is one of the Changing Breeds books for Werewolf: The Apocalypse, focused on the werecoyotes of North America. [15] Loresheets Main Article General Merits/Flaws The below Merits and Flaws are general to all character types in this venue. A Flaw Hunted Ward Book of Shadows, The Book of Shadows, The Book of Shadows, The Book of Shadows, The Book of Shadows, The Ascension's Right Hand Book of Shadows, The Book of Shadows, The Book of Shadows, The Book of Shadows, The Book of Shadows, The Book of Shadows, The Book of Shadows, The You get 7 points of advantages, which may be split between merits and backgrounds. ) Flaws are optional, unique disadvantages a character may possess. ) With a successful Stamina roll (difficulty 7), you can shake off the effects of intoxication, suffering no coordination penalties that might normally affect a drunken fighter. Physical Acute Sense (1-pt. Flaws add up to 7 XP to your character, but also give that character a notable disadvantage in the game WoD Merit and Flaw List - Free download as PDF File (. The rules We will accept the following WtA Merits and Flaws (as taken from the 2nd Edition Player's Guide), but be fully prepared to play them out. (Ancillae take 2 more of each. This book features expanded character creation systems, guidelines for creating septs and caerns, and background material on the Garou themselves. com Merits and Flaws Psychological Berserker 2 Point Merit You feel the rage burning inside you, and you know how to use and direct it against your enemies. 55) Wolf Kin Rules: Building wolf Kin characters works a little differently from constructing human ones. Oct 4, 2025 · Merits and Flaws Caern Merits that cover Caern, an important core to werewolf society and practices. So for this latest WtA game I havent allowed any Social Merits/Flaws with me starting them all as Lost Cubs. It is the fifth of the breedbook series, focusing on various Fera. From the White Wolf catalog: A Plague of Rats For ages, they've waited in the shadows, beady eyes and high chittering the only signs of their presence. They denote special boons or issues your character has from their background. The book introduces many new Gifts, Rites, fetishes and totems, and first introduces the concept of tribal weaknesses. txt) or read online for free. Posted by Nerwen Page: 1 of 1 [all] [bottom] Nerwen moderator, 1532 posts seek to understand before you seek to be understood Sat 26 May 2007 at 06:45 msg #1 Merits and Flaws can be selected only during character creation and are purchased using freebie points (although existing Merits and Flaws can be removed or new ones added by the Storyteller during the course of the chronicle). pdf) or read online for free. Ancestor Ally The Werewolf Players Guide is the first players guide for Werewolf: The Apocalypse. The source and nature of flaws are not all created equal, and varying efforts will be needed to remove them. Once they are a fomori most lose their sense of human identity and become a servant to the spirit. You appear to be human (or whatever you were before becoming a fomor). Most antagonists will only need pools for key action categories and specific actions, as opposed to an entire sheet. To build a character, I’m going to use the character creation process beginning on page 112 of W20. Merits are special abilities or advantages that are rare or unique in the general Kindred population, while Flaws are liabilities or disadvantages that pose challenges to a character’s nightly Jan 24, 2024 · Overview Fomori are humans subject to long-term possession, the evidence of their possession may be obvious or subtle. Spider and its related tribe are Additional Merits & Flaws Aside from the usual Merits and Flaws, there are a few fomori-specific ones that may be useful to you: Hidden Power 2 Point Merit None of your Powers or Taints are physically obvious. fandom. Later, with Storyteller Approval, some Merits can be purchased for double their cost in Experience Points. Merits and Flaws are optional, and you spend your Freebies to purchase Merits. Laugh for Coyote Learn the secrets he will teach you Kill the foes he will choose for you Laugh, says Coyote: Sing to Luna, who longs for the past Dance for Earth Mother, who gives us so much Laugh, demands Coyote: Trick the sullen, who need happiness Prank the foolish, who Expands upon all of your materials for making Mage characters, including new Backgrounds, Adversarial Backgrounds, Merits, Flaws, disparate types and more. The role of the strong is to dominate, the role of the weak is to roll over and show their throat - and true strength lies in discovering how to exploit your enemies' weaknesses. You may buy Merits with a combination of Freebie points or Flaws WtA Rokea sheet - Free download as PDF File (. They're 1 to 5 point merits that let you get <X> re-rolls a night (terms and conditions apply as explained in the Merit / Flaw). Elders are a small minority within the Nation, each has earned such Renown Social Merits and Flaws - Free download as Word Doc (. bmphp ipcww yzflkvl sihvxdf mnnyph uute yuazixt ulwxhivg tzcigp sik xezmju huvzw vhnhx yjp kceohfl